Gaming Research Lesson Plan
Creating Games Game
My class is going to be creating a board game based on
components of various video games. They will start the class naming the
controls and awards they earn in their favorite video games and then we will
work to put them together into a board game that they will then play upon completion.
Pacing
This will
be student paced. It will be determined by the student’s responses as they
begin to move forward. The first to go will be determined by the roll of the
dice the student that rolls the lowest number will go first.
Instructions
Students
will need to determine the rules of play as they go along for each step that
they complete they will be earning badges of completion. They will be working
in pairs and each time the group completes a step towards completing their game
they will earn a badge to complete the badge board. (They will have a chance to
gain 9 different badges along the way)
They will need to complete the following to gain badges:
-
List at least 10 different controls used in
playing video games.
-
List at least 10 different rewards earned in
playing a video game.
-
Create a basic layout for the board game.
-
Create game pieces.
-
Determine how the players will be moving in the
game you are creating.
-
Determine the rules for your game.
-
Determine what tasks will need to be completed
to move through the game.
-
Determine how there will be a winner of the
game.
-
The game they created is playable.
Controls
Students
will be creating their own controls for their game, they will need to determine
how their game will be played on how the players playing it will need to
advance through their game.
Knowledge
The student
will need to have a base knowledge of video games, from basic Facebook to games
on the xBox , Wii, PC, or other gaming systems.
Achievements
The student
will be able to earn badges as the move along creating their own game. They
will know when they have earned all available badges and have created a
playable game they met their goals.
Story
The story
is they have been employed as a board game designer and they need to create a
board game based on components and rewards used in video games.
Endgame
The
teacher will be the evil boss that will determine if they are going to be
rewarded badges for achievements in creating their game. The students will be creating their own
characters in their board games. The students will achieve endgame when they
have completed earning all badges meaning they have created a workable playable
game.
Assessment
The student
will be assessed on the following:
-
List at least 10 different controls used in
playing video games.
-
List at least 10 different rewards earned in
playing a video game.
-
Create a basic layout for the board game.
-
Create game pieces.
-
Determine how the players will be moving in the
game you are creating.
-
Determine the rules for your game.
-
Determine what tasks will need to be completed
to move through the game.
-
Determine how there will be a winner of the
game.
-
The game they created is playable.
-
The overall playability of their game and the
aesthetics of their game as well.
Fun and Motivation
Instead
of just having the students create a game, I want the student to be part of a game,
as they are creating their own. They
will have the Incentive theory of motivation during this project. The badges
they will earn are the operant conditions in place.